Unity
- Developer
- Lionhead Studios
- Platforms
- Nintendo GameCube
How it feels
Ambitious cancelled GameCube project from Peter Molyneux that never saw release, existing only as a fascinating what-if.
cancelledambitiousmysteriousunreleasedstrategysci-fi
About
Initially announced for the Gamecube in early 2003, the game was cancelled in December 2004. Inability to meet its ambition and scope within a realistic timeframe was cited as a reason by developer Peter Molyneux.
More games like this
- Dead Phoenix
- Bejeweled
- LMNO
- Four Horsemen of the Apocalypse
- Meowth's Party
- Resident Evil
- Shadows of the Damned
- MetaForce
More by Lionhead Studios
- Fable - The Lost Chapters (2011)
- Black & White (2001)
- Black & White 2 (2005)
- Fable III (2011)
- The Movies: Stunts & Effects (2006)
- The Movies (2005)
- Fable Anniversary (2014)
- Fable: The Lost Chapters (2005)
This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? Tell the Catbot what you feel like playing and it picks from the whole catalog, or browse by platform and genre.