Vincemus - Air Combat (2024)

- Developer
- Virtual Convict
- Platforms
- Windows, macOS
- Genres
- Action, Indie, Simulation
- Rating
- 4.1 of 5, 115 player ratings
- Typical playtime
- about 3.6 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
Fast-paced arcade air combat with a light touch of realism, focusing on accessible mouse-driven controls and large-scale missions against air, ground, and naval targets.
arcadesemi-realisticfast-pacedintenseaction-orientedaccessibleimmersivemilitary
What players say
Players compare it to a single-player War Thunder and like the simple controls and satisfying explosions, but the game is rough: ground targets have near-aimbot accuracy, turning causes blackouts, and some call it abandonware. The developer is solo, and support for gamepads or joysticks requires manual keybinding.
Screenshots






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