War Of Castles (2024)

- Developer
- Jim Chen
- Publisher
- OKJOY
- Platforms
- Windows
- Genres
- Casual, Indie, Simulation, Strategy, Early Access
- Rating
- 4.2 of 5, 18 player ratings
- Typical playtime
- about 1.7 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A relaxed yet thoughtful tower-defense strategy game where you unlock new units and buildings across procedurally generated campaign levels, encouraging creative problem-solving to capture castles.
casualstrategictacticalproceduralminimaliststylizedcreativesingleplayer
What players say
Players recall Flash-era strategy games and appreciate the lightweight RTS loop of sending half your troops to capture castles. Content is praised as generous with 60 missions plus user-created maps, but the naval missions frustrate some due to ships being lost on attack. Reviews split on the UI, with some calling it rough and others fine for the price.
Screenshots






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