Waterworld (1995)

- Developer
- DMA Design
- Publisher
- Ocean Software
- Platforms
- Super Nintendo Entertainment System
- Genres
- Shooter, Platform, Arcade
- Rating
- 2.6 of 5, 5 player ratings

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
An isometric shooter set in the Waterworld universe, destroying pirate boats on the open ocean and diving for sunken artifacts.
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About
In Waterworld, you play from an overhead/isometric perspective controlling the Mariner's boat on the ocean. The point of the game is to destroy the Smokers' boats and dive for sunken artifacts, at which point the game switches to a side on perspective so that the player can directly control the Mariner underwater.
Screenshots



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Critical Depth (1997)
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- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
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Grand Theft Auto III (2002)
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Grand Theft Auto (1997)
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