We Love Katamari (2005)

- Developer
- NOW Production, Keita Takahashi
- Publisher
- Namco, Electronic Arts
- Platforms
- PlayStation 2
- Genres
- Puzzle, Adventure
- Rating
- 4.4 of 5, 51 player ratings
- Main story
- about 10 hours
- Completionist
- about 15 hours
How it feels
A goofy, joyful loop of rolling a sticky ball through cheerful worlds, growing bigger with every object you collect until chaos becomes satisfying order.
whimsicallightheartedquirkyplayfulcasualcharmingsteadily rewardingcolorful
About
We Love Katamari, is a third-person puzzle-action video game where the player controls the Prince, the 5-centimeter-tall son of the god-like entity the King of All Cosmos, who rolls around a "katamari", a magical ball that causes objects smaller than it to attach to it. Throughout each level, the play must collect objects in order to fulfill objectives set by the prince's father.
What players say
A warm, whimsical love letter to fans that feels genuinely good to play, packed with eccentric humor, a relaxing soundtrack, and gentle self-aware charm. Widely adored as one of the coziest, happiest games on the system.
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- Adventure Island (1986)
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