Underplayed Gems

We Love Katamari (2005)

We Love Katamari cover
Developer
NOW Production, Keita Takahashi
Publisher
Namco, Electronic Arts
Platforms
PlayStation 2
Genres
Puzzle, Adventure
Rating
4.4 of 5, 51 player ratings
Main story
about 10 hours
Completionist
about 15 hours

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The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A goofy, joyful loop of rolling a sticky ball through cheerful worlds, growing bigger with every object you collect until chaos becomes satisfying order.

whimsicallightheartedquirkyplayfulcasualcharmingsteadily rewardingcolorful

About

We Love Katamari, is a third-person puzzle-action video game where the player controls the Prince, the 5-centimeter-tall son of the god-like entity the King of All Cosmos, who rolls around a "katamari", a magical ball that causes objects smaller than it to attach to it. Throughout each level, the play must collect objects in order to fulfill objectives set by the prince's father.

What players say

A warm, whimsical love letter to fans that feels genuinely good to play, packed with eccentric humor, a relaxing soundtrack, and gentle self-aware charm. Widely adored as one of the coziest, happiest games on the system.

Screenshots

We Love Katamari screenshot 1We Love Katamari screenshot 2We Love Katamari screenshot 3We Love Katamari screenshot 4We Love Katamari screenshot 5

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More by Now Production

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.