Wizardry Summoner (2001)

- Developer
- Media Rings Corporation
- Publisher
- Natsume Inc., Media Rings Corporation
- Platforms
- Game Boy Advance
- Genres
- Role-playing (RPG)
More by Media Rings Corporation

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A methodical dungeon-crawling RPG built on randomly generated labyrinths, party management, and turn-based tactics.
cerebralslow-burnfantasyexploratorypunishing
About
This spin-off entry in the Wizardry series has the player’s party searching for a forbidden book of ancient power for the king through various randomly generated dungeons. New to the series is the Summoner class, which can capture and summon creatures encountered in the labyrinths. Otherwise, gameplay follows the series’ traditional template: create a party in the sole town, explore maze-like dungeons, and fight in turn-based battles. A planned North American release was later cancelled.
Screenshots


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Wizardry V: Heart of the Maelstrom (1988)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
