Underplayed Gems

Wizardry Summoner (2001)

Wizardry Summoner cover
Developer
Media Rings Corporation
Publisher
Natsume Inc., Media Rings Corporation
Platforms
Game Boy Advance
Genres
Role-playing (RPG)

More by Media Rings Corporation

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The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A methodical dungeon-crawling RPG built on randomly generated labyrinths, party management, and turn-based tactics.

cerebralslow-burnfantasyexploratorypunishing

About

This spin-off entry in the Wizardry series has the player’s party searching for a forbidden book of ancient power for the king through various randomly generated dungeons. New to the series is the Summoner class, which can capture and summon creatures encountered in the labyrinths. Otherwise, gameplay follows the series’ traditional template: create a party in the sole town, explore maze-like dungeons, and fight in turn-based battles. A planned North American release was later cancelled.

Screenshots

Wizardry Summoner screenshot 1Wizardry Summoner screenshot 2

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More by Media Rings Corporation

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.