Wretch: Divine Ascent (2025)

- Developer
- Ogopogo
- Publisher
- SapStaR Games
- Platforms
- Windows
- Genres
- Action, Indie, Strategy
- Rating
- 3.8 of 5, 1,101 player ratings
- Typical playtime
- about 23 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A tense, methodical 1v1 auto-battler where you carefully arrange items in your backpack to exploit synergies and counter your opponent's unexpected combos.
tacticalcompetitivestrategicmethodicaldark medievalitem-combo focusedcounterplay-based
What players say
Players are split. Many praise the complex build system and varied strategies, but a louder group says the lack of a tutorial and poor translation make it impenetrable. PvP balance is a common frustration: counter mechanics feel like rock paper scissors, and the Executioner class is widely seen as weak. Optimization and performance after updates are also criticized.
Screenshots





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