Underplayed Gems

Write your own Adventure Programs for your Microcomputer (1983)

Write your own Adventure Programs for your Microcomputer cover
Platforms
Apple II, Dragon 32/64
Where to get it
My Abandonware
The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

It feels like sitting down with a simple manual and typing out your own story, one slow, deliberate line at a time.

educationalcreativeinstructionalretrotechnicalmodestdeliberate

About

Released in 1983, *Write Your Own Adventure Programs* allows users to create custom text-based adventures on the Apple II and Dragon 32/64. This title serves as a guide for developing original interactive stories directly on these microcomputers without prior programming experience.

More games like this

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.