X-Zone (1992)

- Developer
- Kemco
- Platforms
- Super Nintendo Entertainment System
- Genres
- Shooter

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A first-person light-gun shooter where you blast through a rogue AI's defenses to prevent a nuclear catastrophe.
first-personarcade-stylesci-filight gunintenseaction-packed
About
Compond X's powerful bio-computer has begun to malfunction and "X-Tra", aka the external threat recognition assault system, is firing on anything that moves. In fact, the computer has accessed the nation's nuclear weapon countdown systems for a retaliatory strike. Since nuclear war might X-tinguish life on the planet, the player must enter the X-Termination zone of the compound and fight on through defenses to the central computer. X-Zone is a first-person light gun game. The player must shoot the robotic enemies on the screen and the projectiles that they launch at the player. Most levels are ended with a battle against a boss, which follows specific patterns and whose systems/weapons must be shot at and destroyed individually.
Screenshots





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BlaZeon: The Bio-Cyborg Challenge (1992)
T2: The Arcade Game (1992)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
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