Underplayed Gems

Zoids VS III (2004)

Zoids VS III cover
Developer
Shoeisha
Publisher
Tomy
Platforms
Nintendo GameCube
Genres
Shooter

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The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

High-octane robot-on-robot combat across open battlefields, best enjoyed in chaotic four-player split-screen brawls.

fast-pacedactionmech combatmultiplayerarenaanime-stylecompetitiveshooter

About

Released in September 2004, Zoids Vs. III looks and plays similarly to its predecessors, offering fast-paced robot action in wide-open battlefields. New to the series is the ability to perform sliding turns in battle and take to the sky outright and battle opponents in the air. Another upgrade is the ability to engage in four-player split-screen battles (as opposed to the predecessors' two-player versus modes), in configurations from 1 vs 3, 2 on 2 matches, and battle royale free-for-alls, with human players or CPU bots. Modes include Story Mode, Battle Mode, VS Mode, Zoids Fist Mode, and a Zoids Museum Mode. Futhermore, even more Zoids and pilots (including many from Fuzors, and Saga) were added, many of which must be unlocked.

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More by Shoeisha

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.