Subway Builder (2026)

- Developer
- Colin Miller, EJ Fox, Curran Kelleher, Nate Maue, Alex Wohlbruck, Piero Maddaleni, Brooks Flannery
- Publisher
- Borough Studio
- Platforms
- Windows, macOS, Linux
- Genres
- Indie, Simulation, Strategy
- Rating
- 3.0 of 5, 426 player ratings
- Typical playtime
- about 14 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A methodical transit sim where you calmly manage subway networks using live data.
methodicalrealisticanalyticalmanagerialdeliberatecalmsystematic
What players say
Players praise the realistic demand model and the chill loop of planning and watching trains run, but they split on polish. Many report performance struggles and a fiddly interface, and several say the pacing drags because earning money is slow. Players also note early-access bugs and that it compares well to NIMBY Rails, though some say the developer added fixes over time.
Screenshots


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