Project P.I.T.T. (2026)

- Developer
- Froke
- Publisher
- Pretty Soon
- Platforms
- Windows, macOS, Linux
- Genres
- Action, Casual, Indie, Simulation
- Rating
- 4.0 of 5, 1,096 player ratings
- Typical playtime
- about 9.4 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A lightly absurd, task-driven loop of crafting and feeding rubber ducks, with a playful and unpretentious feel.
casualquirkyrepetitivelightheartedsimplewhimsicaltask-based
What players say
Players praise the core idea of funneling items into a hole for physics fun, calling it a satisfying distraction that easily eats hours. But many split on the execution: building tools are often janky, a missing jump key is a deal-breaker for some, and late-game phases turn into a tedious wait. The demo impressed more than the full release for a few.
Screenshots






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