Shroom and Gloom (2026)

- Developer
- Team Lazerbeam
- Publisher
- Devolver Digital
- Platforms
- Windows, macOS
- Genres
- Adventure, Indie, Early Access
- Rating
- 4.7 of 5, 1,730 player ratings
- Typical playtime
- about 8.9 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
Building a deck of monstrous mushroom cards into absurd combos feels tinkering and satisfying, with hand-drawn dungeons that invite repeat runs rather than dread.
deckbuildingroguelikefirst-personfungalhand-drawncombo-heavyearly accessstrategicreplayable
What players say
Players describe a roguelike deckbuilder with two decks, one for combat and one for exploring, and no way to block damage, which changes how decks get built. It draws frequent comparisons to Inscryption and Slay the Spire. Many note bugs and infinite combos, and that maps between fights are linear with little run-to-run variation.
Screenshots






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Shroomageddon (2026)
Forest Heroes (2024)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
