63 Days (2024)

- Developer
- Destructive Creations
- Platforms
- Windows
- Genres
- Indie, Strategy
- Rating
- 3.7 of 5, 585 player ratings
- Typical playtime
- about 14 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
a slow, tense tactical stealth game where you carefully coordinate small teams against overwhelming odds, driven by grim determination rather than heroism.
somberdeterminedtensetacticalstealthypunishingatmosphericgritty
What players say
Players split on 63 Days. Some praise the old-school tactical stealth atmosphere reminiscent of Desperados and Partisans, but many call it punishing to a frustrating degree, with too few missions and enemy vision that feels relentlessly fast. Performance and UI controls draw complaints, and several say it falls short of the developer's earlier War Mongrels or even classics like Commandos.
Screenshots






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