Rushcremental (2026)

- Developer
- Tim Beaudet, Frédérik Charest
- Publisher
- Tyre Bytes LLC
- Platforms
- Windows, macOS, Linux
- Genres
- Casual, Simulation
- Rating
- 4.8 of 5, 67 player ratings
- Typical playtime
- about 2.7 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A slow-burn loop of picking over a bleak wasteland for scrap, then feeding it into a numbers-go-up racecar project.
incrementalscavengingwastelandracinggrindymethodicalcasualbuildingrepetitive
What players say
A short incremental game mixing scavenging runs with a timing-based racing minigame that unlocks charms, set in a post-apocalyptic wasteland. Players call it addictive and chill, often losing hours to one more upgrade, and it has a definite ending you can win. Some note slow spots in the upgrade curve and minor widescreen UI issues.
Screenshots






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