Immortal Dao Idle (2026)

- Developer
- Hyro
- Platforms
- Windows
- Genres
- Massively Multiplayer, RPG, Simulation
- Rating
- 4.1 of 5, 92 player ratings
- Typical playtime
- about 22 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A slow-burn idle grind where you chip away at cultivation and crafting alongside other players, deliberately stripped of pay-to-win pressure so progress feels earned rather than bought.
idlegrindyprogression-focusedmultiplayercultivationcraftinglow-pressurenon-predatory
What players say
Players praise the layered idle progression and cultivation theme, with server resets every six months acting like seasons, and community events that solo players can contribute to. Many criticize the AI-generated assets, and several hit a tutorial bug that blocked progress early on.
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