Underplayed Gems

Boom Blox (2008)

Boom Blox cover
Developer
Amblin Entertainment, EA Los Angeles
Publisher
Electronic Arts
Platforms
Wii
Genres
Music, Puzzle
Rating
4.3 of 5, 17 player ratings
Where to get it
Website

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The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A physics-driven block-destruction puzzle game with 300 levels designed by Steven Spielberg for Wii motion controls.

physics-basedpuzzle-heavycreativefamily-friendlycolorfulcasualsatisfying

About

Boom Blox is a action puzzle game developed in conjunction with Steven Spielberg. The objective of Boom Blox is to keep a structure made of blocks from being knocked down or to knock over a structure using the Wii Remote to throw, shoot or grab colorful character-based blocks through 300 levels through five worlds. The game utilizes a realistic physics-based system. Depending on how a projectile is thrown and at what angle, the blocks will react accordingly, and collapse based on the real-time action.

Screenshots

Boom Blox screenshot 1Boom Blox screenshot 2Boom Blox screenshot 3Boom Blox screenshot 4Boom Blox screenshot 5Boom Blox screenshot 6

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This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.