Underplayed Gems

Bounty Sword: Double Edge (1998)

Bounty Sword: Double Edge cover
Developer
Pioneer LDC
Publisher
Pioneer LDC, HAMSTER
Platforms
PlayStation 3, PlayStation, PlayStation Portable
Genres
Real Time Strategy (RTS), Strategy

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The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A measured fantasy tactics experience where you watch your character act autonomously then pause to redirect them, with a rival storyline unfolding based on your character choice.

tacticalmethodicalfantasydeliberatepaused strategystory-drivenchoice-basedmoderate pacing

About

Bounty Sword Double Edge is the second game in the Bounty Sword game series, and it was the last one since the third game of the trilogy was never released. The bigger difference between this one and Bounty Sword First is that the player can select between 2 characters, and the one that is not chosen at the beginning of the game will appear during the story as a competitor. The game got the same gameplay as Bounty Sword First, since the characters move themselves around the battlefield and the player can only pause the gameplay to give some orders.

Screenshots

Bounty Sword: Double Edge screenshot 1Bounty Sword: Double Edge screenshot 2Bounty Sword: Double Edge screenshot 3

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More by Pioneer LDC

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.