Breakout 3D
- Developer
- Lewis Evans
- Platforms
- PlayStation
How it feels
A simple arcade-style brick-breaking game that feels light, repetitive, and easy to pick up for short casual sessions.
arcadesimplerepetitivecasuallightweightretrostraightforwardmildly challenging
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More by Lewis Evans
- Between The Eyes (1997)
- Snave (1997)
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