A5: A-Ressha de Ikou 5 (1996)

- Developer
- Artdink
- Platforms
- PlayStation 3, PC (Microsoft Windows), PlayStation, PlayStation Portable
- Genres
- Simulator
How it feels
A measured, businesslike simulation where you quietly oversee trains and city growth at a deliberate, unhurried pace.
methodicallow-keymanagement-focusedpatienttechnicalneutralslow-paced
About
Released in December 1996 in Japan for Windows 95, this was the first A-Train game to use 3D graphics with a PowerVR graphics accelerator.
Screenshots


More games like this
- A-Ressha de Ikou Z: Mezase! Tairiku Oudan (1999)
- Densha de GO! (Ver 2.2 J) (1996)
- Toys Dream (1998)
- A-Train: Trains, Power, Money (1995)
- SimTown (1997)
- The Conveni 2 - Zenkoku Chain Tenkaida! (1997)
- A.IV Evolution: Hatsubai Kinen Gentei Set (1994)
- AIV: A Ressha de Ikou 4 - Evolution (1994)
More by Artdink
- ARTDINK GAME LOG: Tail of the Sun (2025)
- A-Train (1992)
- A-Train Construction Set (1992)
- Triangle Strategy (2022)
- DRAGON QUEST I & II HD-2D Remake (2025)
- A-Train9 TRAIN CONSTRUCTION (2024)
- ARTDINK GAME LOG: Aquanaut's Holiday (2026)
- ルナティックドーン 前途への道標 (2015)
This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? Tell the Catbot what you feel like playing and it picks from the whole catalog, or browse by platform and genre.