Call of VII (2020)

- Developer
- Trevor Alex, Nianqiu Cao, Mingxi Zou, Gaopeng Chen, Huang Dun, Jieyi Na, Jingyi Li, Jingyi Zhang, Qingqi Gao, Xingnan Chen, Xiubo Zhao, 99 Game Studio
- Publisher
- EAE VII小队
- Platforms
- Windows
- Genres
- Indie, Strategy
- Rating
- 4.7 of 5, 16 player ratings
- Typical playtime
- about 32 minutes
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A methodical, puzzle-driven strategy game where you cautiously explore a Lovecraftian world, solving mysteries and restoring order piece by piece.
strategicpuzzlingmysteriousatmosphericlovecraftianmethodicalexploratorychallenging
What players say
Players praise the seven-step limit and the clever tombstone mechanic, but they split on the music: some find it grating or headache-inducing, and the sound effects can be harsh. The game lasts about an hour, with the final level offering a notable difficulty spike.
Screenshots






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Westmark Manor (2020)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.

