Underplayed Gems

Chocobo Stallion (1999)

Chocobo Stallion cover
Developer
ParityBit
Publisher
Square Enix, Square
Platforms
PlayStation 3, PocketStation, PlayStation, PlayStation Portable
Genres
Racing, Simulator
Main story
about 15 hours
Completionist
about 40 hours

More by ParityBit

The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A breezy, low-stakes loop of nurturing and racing a cartoonish chocobo, feeling more like gentle caretaking than intense competition.

lightheartedcutecasualrepetitivetraining-focusedmodest pacinglightly competitivewhimsical

About

A Japan-only game centering around the Chocobos. The game was inspired by the Chocobo racing minigame at the Gold Saucer in Final Fantasy VII. The racing gameplay is similar, but has its own independent story that is not related to Final Fantasy VII. The player must train a chocobo and race against other computer controlled chocobos.

Screenshots

Chocobo Stallion screenshot 1Chocobo Stallion screenshot 2Chocobo Stallion screenshot 3Chocobo Stallion screenshot 4Chocobo Stallion screenshot 5

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More by ParityBit

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.