Clicker Conquest (2025)

- Developer
- Phillip Hubbard
- Platforms
- Windows
- Genres
- Action, Adventure, Casual, Indie, Simulation
- Rating
- 4.0 of 5, 15 player ratings
- Typical playtime
- about 3.6 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A fast-paced cycle of mining, defending, and upgrading with a retro pixel aesthetic and a persistent sense of urgency from the time limit.
clickertimedmanagementretrocolorfulperma deathmedievalrepetitive
What players say
Players are split: some find a rewarding 2-6 hour loop with branching upgrades and random events, while others say it becomes repetitive with no deeper systems and little challenge past a certain point. A few note the game punishes autoclickers by inflating enemy health.
Screenshots





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