ClockWerx (1995)

- Developer
- Axes Art Amuse
- Publisher
- Tokuma Shoten
- Platforms
- Satellaview, Sega Saturn, Super Famicom
- Genres
- Puzzle

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A precise timing puzzle game where you swing a rotating wand through increasingly dangerous obstacle grids.
puzzle-heavytensetiming-basedminimalistmethodicalchallenging
About
ClockWerx is a Puzzle game, developed by Axes Art Amuse and published by Tokuma Shoten, which was released in Japan in 1995. The object of the game is to solve a series of increasingly difficult levels by swinging a rotating wand from dot to dot until the player reaches the "goal" dot. Enemy wands that kill the player if touched march in predetermined patterns around each level's grid. The design is such that, with careful timing, the player can swing through seemingly impassable groups of enemies. Players can also swing from the same dot as an enemy by staying on the opposite side of it, since most enemy wands rotate at the same speed. At higher levels, more enemies are introduced, such as doors that open and close when the player's wand passes over a switch, hyperdots that send players to a different dot, and drops of acid that follow the player around.
More games like this
5x5 (1995)
Timekeepers (1995)
Solitaire King: Clock Solitaire (1995)
Clock Tower (1995)
Croustibat (1995)- Q-Bix (1999)
THiNK-X (1996)
Clockwork Knight 2 (1995)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
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