ClockWerx (1995)

- Developer
- Axes Art Amuse
- Publisher
- Tokuma Shoten
- Platforms
- Satellaview, Sega Saturn, Super Famicom
- Genres
- Puzzle
How it feels
A precise timing puzzle game where you swing a rotating wand through increasingly dangerous obstacle grids.
puzzle-heavytensetiming-basedminimalistmethodicalchallenging
About
ClockWerx is a Puzzle game, developed by Axes Art Amuse and published by Tokuma Shoten, which was released in Japan in 1995. The object of the game is to solve a series of increasingly difficult levels by swinging a rotating wand from dot to dot until the player reaches the "goal" dot. Enemy wands that kill the player if touched march in predetermined patterns around each level's grid. The design is such that, with careful timing, the player can swing through seemingly impassable groups of enemies. Players can also swing from the same dot as an enemy by staying on the opposite side of it, since most enemy wands rotate at the same speed. At higher levels, more enemies are introduced, such as doors that open and close when the player's wand passes over a switch, hyperdots that send players to a different dot, and drops of acid that follow the player around.
More games like this
- 5x5 (1995)
- Timekeepers (1995)
- Solitaire King: Clock Solitaire (1995)
- Clock Tower (1995)
- Croustibat (1995)
- Q-Bix (1999)
- THiNK-X (1996)
- Clockwork Knight 2 (1995)
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- CG Mukashi Banashi: Jiisan 2-do Bikkuri!! (1996)
- Destructo 2 (2000)
- Firestriker (1994)
- Simple 1500 Series Vol. 31: The Sound Novel (2000)
- Simple 1500 Series Vol. 98: The Futsal (2002)
- Simple Characters 2000 Series Vol. 02: Afro Ken - The Puzzle (2001)
- The Yakutsu Noroi Game (1997)