Commander: Conquest of the Americas (2010)

- Developer
- Nitro Games
- Platforms
- Windows
- Genres
- Strategy
- Rating
- 2.6 of 5, 189 player ratings
- Typical playtime
- about 16 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A methodical blend of colonial city-building and naval tactics, where you balance trade, diplomacy, and warfare to expand your empire.
strategicmethodicaltacticaldiplomatichistoricalcomplexsimulativenautical
What players say
Players compare it to Sid Meier's Colonisation but find it mostly busywork. The constant advisor notifications and slow naval combat frustrate many, while a handful of long-time players still enjoy the economic simulation. Bugs like disappearing saves and reports that development has stalled are common complaints.
Screenshots





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