CosmoWarrior Zero (2000)

- Developer
- Taito
- Platforms
- PlayStation
- Genres
- Shooter

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A quick, arcade-flavored shooter that pairs simple blast-em-up action with digital comic interludes for a light, nostalgic feel.
arcade-stylefast-pacedretrolightweight storycomic-bookstraightforwardnostalgicmild challenge
About
Cosmo Warrior Zero, originally created and supervised by Reiji Matsumoto, a game combining an action/shooting game and a digital comic! A game with 3 modes that invite the player into a new "Matsumoto World"!
Screenshots


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Ninja Assault (2000)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
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