Crest - an indirect god sim (2018)

- Developer
- Eat Create Sleep
- Platforms
- Windows, macOS, Linux
- Genres
- Casual, Indie, Simulation, Strategy
- Rating
- 3.3 of 5, 374 player ratings
- Typical playtime
- about 4.1 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A slow, experimental god sim where you indirectly guide followers through a pictographic language, watching your commands evolve and be reinterpreted over time.
indirect controlemergent storytellingthoughtfulexperimentalatmosphericslow-pacedcontemplative
What players say
Players say Crest has an interesting concept but fails in execution. The core mechanic of issuing commandments your followers can misinterpret often feels random and frustrating rather than strategic. The game is abandoned by its developers, has performance issues, and civilizations inevitably collapse, making progress feel pointless for many.
Screenshots





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Reus (2013)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
