Underplayed Gems

Culdcept Expansion (1999)

Culdcept Expansion cover
Developer
Omiya Soft
Publisher
Media Factory
Platforms
PlayStation
Genres
Card & Board Game

How it feels

Playing feels like a steady tug-of-war of territory and resource management, where careful planning and creature card tactics matter more than fast action.

strategiccompetitivemethodicalfantasycollectibleturn-basedcalculatedlighthearted

About

The initial 1999 PlayStation release, Culdcept Expansion, has an additional four maps for a total of 14, and also contains 360 cards but 10 of them have been replaced with new ones for balance reasons, as well as the ability to load custom maps from a memory card. Your objective is to have collect enough magic points (MP) before your opponents do and reach the castle. You do this by controlling areas on the board with creatures that you summon. Players (called Cepters) affect each other by attacking each other's creatures with their own. Players cannot directly attack each other, but can cast spells on each other. If you lose a battle on an opponent's square, you must pay them (rent) as MPs.

Screenshots

Culdcept Expansion screenshot 1Culdcept Expansion screenshot 2Culdcept Expansion screenshot 3

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