Underplayed Gems

Culdcept Expansion (1999)

Culdcept Expansion cover
Developer
Omiya Soft
Publisher
Media Factory
Platforms
PlayStation
Genres
Card & Board Game

More by Omiya Soft

The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

Playing feels like a steady tug-of-war of territory and resource management, where careful planning and creature card tactics matter more than fast action.

strategiccompetitivemethodicalfantasycollectibleturn-basedcalculatedlighthearted

About

The initial 1999 PlayStation release, Culdcept Expansion, has an additional four maps for a total of 14, and also contains 360 cards but 10 of them have been replaced with new ones for balance reasons, as well as the ability to load custom maps from a memory card. Your objective is to have collect enough magic points (MP) before your opponents do and reach the castle. You do this by controlling areas on the board with creatures that you summon. Players (called Cepters) affect each other by attacking each other's creatures with their own. Players cannot directly attack each other, but can cast spells on each other. If you lose a battle on an opponent's square, you must pay them (rent) as MPs.

Screenshots

Culdcept Expansion screenshot 1Culdcept Expansion screenshot 2Culdcept Expansion screenshot 3

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More by Omiya Soft

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.