Culdcept Expansion (1999)

- Developer
- Omiya Soft
- Publisher
- Media Factory
- Platforms
- PlayStation
- Genres
- Card & Board Game

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
Playing feels like a steady tug-of-war of territory and resource management, where careful planning and creature card tactics matter more than fast action.
strategiccompetitivemethodicalfantasycollectibleturn-basedcalculatedlighthearted
About
The initial 1999 PlayStation release, Culdcept Expansion, has an additional four maps for a total of 14, and also contains 360 cards but 10 of them have been replaced with new ones for balance reasons, as well as the ability to load custom maps from a memory card. Your objective is to have collect enough magic points (MP) before your opponents do and reach the castle. You do this by controlling areas on the board with creatures that you summon. Players (called Cepters) affect each other by attacking each other's creatures with their own. Players cannot directly attack each other, but can cast spells on each other. If you lose a battle on an opponent's square, you must pay them (rent) as MPs.
Screenshots



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Culdcept Expansion Plus (2000)
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Culdcept II (2001)
Culdcept The First Saturn Tribute (2026)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
More by Omiya Soft
Culdcept Revolt (2016)
Culdcept Saga (2006)
Front Mission: Gun Hazard (1996)
Culdcept DS (2008)
Culdcept Expansion Plus (2000)
Culdcept (1997)
Kikou Souhei Armodyne (2007)