Cybernoid: The Fighting Machine (1988)

- Developer
- Gremlin Graphics Software Ltd.
- Publisher
- Hewson Consultants, Acclaim Entertainment
- Platforms
- Commodore C64/128/MAX, ZX Spectrum, Wii, Atari ST/STE, Amiga, Amstrad CPC, Nintendo Entertainment System
- Genres
- Shooter
- Rating
- 2.7 of 5, 10 player ratings
More by Gremlin Graphics Software Ltd.

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A tight Hewson shoot-em-up from 1987 with punishing difficulty, sci-fi atmosphere, and a memorable Jeroen Tel soundtrack.
retrosci-fishooterintensechallengingarcade-feelfast-paced
About
Cybernoid: The Fighting Machine is a shoot 'em up developed and published in 1987 by Hewson Consultants for the ZX Spectrum, and was then ported to the Amstrad CPC, Atari ST, Commodore 64, NES, and Amiga. It was programmed by Raffaele Cecco. The Sinclair ZX Spectrum and Atari ST versions featured a main theme by Dave Rogers, while the Commodore C64 version (later released on the Wii's Virtual Console service) featured a completely different theme by Jeroen Tel.
Screenshots






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