Delta Vector - Turn Based Racing (2025)

- Developer
- Felipe Pechmann
- Platforms
- Windows
- Genres
- Indie, Racing, Strategy
- Rating
- 4.2 of 5, 12 player ratings
- Typical playtime
- about 1.5 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A methodical and tactical racing game where each move requires careful calculation of vector physics and positioning.
tacticalstrategicprecisemethodicalcompetitiveretrogrid-basedturn-based
What players say
Players praise the clever translation of real racing lines into a turn-based vector system, but opinions split on depth: some find it rewarding and strategic, while others say the single-player boils down to repetitive time trials and COM cars phase through the player. The game is short, built by a solo developer, and based on the classic Racetrack paper game.
Screenshots






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