DonPachi (1995)

- Developer
- CAVE Interactive
- Publisher
- Atlus, SPS, HAMSTER, Four Winds Software
- Platforms
- Arcade, PlayStation 3, Sega Saturn, PlayStation, PlayStation Portable
- Genres
- Shooter, Arcade
- Rating
- 4.0 of 5, 10 player ratings
How it feels
A relentless barrage of bullets and enemies that demands sharp reflexes and quick decision-making as you blast through waves of military machines.
intensefast-pacedbullet-heavyaction-packedpunishingretrorelentlessmilitary
About
DonPachi is a 1995 vertical manic shoot-'em-up originally in arcades and was the first game from the developer Cave. Settings are mainly woodland and enemies are military vehicles and robots, culminating in the final boss, a huge robotic bee. One of three weapon configurations is chosen at start and then leveled up through dropped power-ups. DonPachi was ported to the Sega Saturn and Sony Playstation in 1996.
What players say
A vicious, relentless shmup whose dense enemy fire and escalating rank system demand real mastery, paying off with an exhilarating sense of superhuman skill. Respected as a foundational stepping stone toward the bullet-hell genre Cave later perfected.
Screenshots






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More by CAVE Interactive
- Mushihimesama (2015)
- DoDonPachi Resurrection (2016)
- Deathsmiles (2016)
- Akai Katana Shin (2022)
- Deathsmiles I・II (2022)
- Dodonpachi Saidaioujou (2012)
- DoDonPachi: Dai-Ou-Jou (2002)
- Ketsui: Kizuna Jigoku Tachi (2003)