Doom Cavern / Sorcerer's Challenge (1980)
- Developer
- Synergistic Software, Inc.
- Platforms
- Apple II
- Genres
- Role-Playing (RPG), Strategy
- Where to get it
- My Abandonware
How it feels
A slow, deliberate early fantasy wargame where you weigh each turn-based move with sparse, fixed-screen presentation.
fantasyturn-basedstrategictacticalretromethodicalminimalistold-school
About
Released in 1980 for the Apple II by Synergistic Software, Inc., Doom Cavern combines role-playing and strategy elements within a fantasy setting. The game features fixed or flip-screen perspectives and utilizes turn-based gameplay mechanics typical of wargames from that era.
More games like this
- Fracas (1980)
- Lords of Chaos (1990)
- Dungeon Campaign (1978)
- Parsifal: A Medieval Fantasy World (1992)
- Doom II RPG (2009)
- The Wylde (1983)
- DragonStomper (1982)
- Doom RPG (2005)
More by Synergistic Software, Inc.
- Super Battleship: The Classic Naval Combat Game (1993)
- Pitstop II (1984)
- Low Blow (1990)
- Wilderness Campaign (1979)
- Thexder (1995)
- Probe One: The Transmitter (1982)
- J.R.R. Tolkien's War in Middle Earth (1989)
- SideWinder (1988)
This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? Tell the Catbot what you feel like playing and it picks from the whole catalog, or browse by platform and genre.