Underplayed Gems

Dragon Buster (1985)

Dragon Buster cover
Developer
Namco
Publisher
Bandai Namco Games, Namco, Namco Bandai Games, Bandai Namco Entertainment
Platforms
Arcade, Sharp X68000, Wii, Family Computer, Wii U, MSX
Genres
Platform, Role-playing (RPG)
Rating
3.0 of 5, 5 player ratings

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How it feels

An early arcade platformer with RPG elements featuring the first-ever double jump and a hack-and-slash fantasy quest.

retroaction-rpgfantasyfast-pacednostalgicarcadelighthearted

About

A 1984 arcade platformer with action RPG elements, Dragon Buster is notable as the first game to feature a double jump. It was also one of the first games to include a life meter (along with Flash Boy and Punch-Out), known as vitality in this game. The game featured side-scrolling platform gameplay and a hub "world view" map similar to the later Super Mario Bros. series. It also featured hack & slash combat, like the later Tritorn and Legend of Zelda series. Dragon Buster was developed and published by Namco. The game is a side-scrolling dungeon crawler, where the goal of the game is for the hero, Clovis, to rescue Princess Celia. Dragon Buster was later ported to a variety of home consoles, notably the Nintendo Entertainment System and the MSX. It runs on Namco Pac-Land hardware, modified to support vertical scrolling

Screenshots

Dragon Buster screenshot 1Dragon Buster screenshot 2Dragon Buster screenshot 3

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This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.