Dragon Buster (1985)

- Developer
- Namco
- Publisher
- Bandai Namco Games, Namco, Namco Bandai Games, Bandai Namco Entertainment
- Platforms
- Arcade, Sharp X68000, Wii, Family Computer, Wii U, MSX
- Genres
- Platform, Role-playing (RPG)
- Rating
- 3.0 of 5, 5 player ratings
How it feels
An early arcade platformer with RPG elements featuring the first-ever double jump and a hack-and-slash fantasy quest.
retroaction-rpgfantasyfast-pacednostalgicarcadelighthearted
About
A 1984 arcade platformer with action RPG elements, Dragon Buster is notable as the first game to feature a double jump. It was also one of the first games to include a life meter (along with Flash Boy and Punch-Out), known as vitality in this game. The game featured side-scrolling platform gameplay and a hub "world view" map similar to the later Super Mario Bros. series. It also featured hack & slash combat, like the later Tritorn and Legend of Zelda series. Dragon Buster was developed and published by Namco. The game is a side-scrolling dungeon crawler, where the goal of the game is for the hero, Clovis, to rescue Princess Celia. Dragon Buster was later ported to a variety of home consoles, notably the Nintendo Entertainment System and the MSX. It runs on Namco Pac-Land hardware, modified to support vertical scrolling
Screenshots



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