Dragon's Lunch (2017)

- Developer
- Jonathan McCarthy
- Publisher
- Flying Interactive
- Platforms
- Windows
- Genres
- Adventure, Indie, RPG
- Rating
- 2.0 of 5, 5 player ratings
- Typical playtime
- about 31 minutes
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A comedic roguelike where you explore procedurally generated dungeons in search of a lost golf ball, with permanent death and a fiendishly difficult custom map.
whimsicalabsurdpunishingproceduralretrounforgivinglighthearted
What players say
Players are divided: some praise the Brogue-inspired roguelike design with real-time movement, hidden doors, and item identification, but many others are put off by the convoluted controls, requiring excessive key presses for simple actions like using items in battle while enemies keep attacking, and the game occasionally crashes.
Screenshots





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