Underplayed Gems

Duke Nukem: Total Meltdown (1997)

Duke Nukem: Total Meltdown cover
Developer
3D Realms
Publisher
GT Interactive Software, King Records
Platforms
PlayStation
Genres
Shooter
Main story
about 9.0 hours
Completionist
about 14 hours

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The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A brash, wisecracking run-and-gun romp through alien-infested levels where blasting enemies and smashing scenery feels gleefully over-the-top.

action-packedirreverentcockyfast-pacedviolentcampyretro shooterover-the-top

About

Aliens have landed in futuristic Los Angeles and it's up to the Duke to bring the pain and show them the door. After the initial entries of side-scrolling platform games, Duke Nukem 3D introduces a first-person perspective to the series and turns the game into a full-fledged shooter with 2.5D graphics. Duke's arsenal includes pistols, pipe bombs, laser trip mines, Nordenfelt guns, a chain gun and various rocket launchers, but also his mighty foot to kick enemies. The game sports a high level of interactivity. Many objects in the environment can be broken or interacted with, such as pool tables, arcade machines, glass, light switches and security cameras. The protagonist is also able to hand strippers a dollars to have them remove their top.

Screenshots

Duke Nukem: Total Meltdown screenshot 1Duke Nukem: Total Meltdown screenshot 2Duke Nukem: Total Meltdown screenshot 3

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This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.