Air Nights

- Developer
- Sonic Team
- Publisher
- Sega
- Platforms
- Sega Saturn, Dreamcast
- Genres
- Platform, Adventure

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A cancelled Nights sequel concept built around tilt-sensor flight controls, blending dreamy aerial platforming with child-friendly wonder.
dreamlikewhimsicalmotion-basedcancelledfloatykids
About
Air Nights is an unreleased game conceived to be a sequel to Nights into Dreams. The gameplay would have revolved around using a tilt sensor in the Saturn analog pad, similar to what Nights: Journey of Dreams did with the Nintendo Wii remote. Development started on the Saturn, and eventually moved to the Dreamcast. The project was cancelled, and the technology used for the control scheme was used as a prototype for the motion-sensing technology in Samba De Amigo for the Dreamcast.
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NiGHTS into Dreams... (with 3D Control Pad) (1996)
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Nights: Journey of Dreams (2007)
NiGHTS into Dreams... (1996)
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Christmas NiGHTS into Dreams... (1996)- Battle Beaster 2
Crashed Lander (2015)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
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