Air Traffic Chaos (2007)

- Developer
- Sonic Powered
- Publisher
- Ertain, Majesco Entertainment, Interchannel-Holon
- Platforms
- Nintendo DS
- Genres
- Simulator

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
Manage an airport control tower and guide planes to safety in this air traffic control simulator.
simulationmanagementstressfulfocusedrealisticcasual
About
Air Traffic Chaos is an air traffic controller simulation video game developed and published by Majesco Games for the Nintendo DS handheld video game console. It has previously been released in Japan under the name ぼくは航空管制官 (I Am An Air Traffic Controller), and later in Europe under the title Air Traffic Controller by DS. A video game demo was made available before its release for the Wii's Nintendo Channel. Air Traffic Chaos involves the player taking control of an airport control tower for a period. During this period the player needs to achieve a certain score based on orders given to planes and safe take offs and landings. The game has a total of 15 challenges.[1] The airports in Air Traffic Chaos are all 5 international and domestic Japanese airports. They are: Fukuoka Airport Kansai International Airport Chubu Centrair International Airport Tokyo International Airport New Chitose Airport [1] These each have 3 stages ranging from easy, medium and expert difficulty. Each stage increases in difficulty and brings with it a longer shift with more aircraft to safely land and depart. There is no multiplayer gaming but the player can share his/her results and badges records with up to 7 other players through the ATC Library.
Screenshots

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