Every Extend Extra (2006)

- Developer
- Q Entertainment
- Publisher
- Namco Bandai Games, Buena Vista Games
- Platforms
- PlayStation Portable
- Genres
- Puzzle, Arcade

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A frantic, timer-driven puzzle-shooter about chaining self-destructive blasts before the clock runs out.
franticarcade-fastpuzzlingchain-reactiontenseexperimental
About
In Every Extend, players control a ship with the only ability to detonate itself. Stages begin with a set time limit and enemies appearing on screen in randomized patterns. When the player detonates their ship and an enemy is caught in its blast radius, the enemy will explode and have its own blast radius that other enemies can get caught in, causing a chain reaction. Every Extend Extra is a redevelopment of the popular freeware game Every Extend, which was a personal project by Kanta Matsuhisa under her "Omega" pseudonym.
Screenshots

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Every Extend (2004)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
More by Q Entertainment
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Lumines (2004)
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Lumines Electronic Symphony (2012)
N3: Ninety-Nine Nights (2006)
Lumines II (2006)
Meteos: Disney Magic (2007)
Child of Eden (2011)