Extreme Climbing Mirage City (2024)

- Developer
- Yusuf Islam Seyhan, Samet Acar
- Publisher
- Inspector Studios
- Platforms
- Windows
- Genres
- Action, Adventure, Indie, Simulation
- Rating
- 2.5 of 5, 12 player ratings
- Typical playtime
- about 21 minutes
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
Navigating precision parkour through detailed desert ruins feels like a tense, realistic climb that demands careful timing.
3d platformerrealisticparkourdifficultatmosphericsingleplayerindiedesert
What players say
Players call it a bare-bones parkour simulator that borrows heavily from Assassin's Creed but only delivers the climbing, and even that is broken: climbing is limited to invisible marked spots, controls get worse on later stages, and there is no story, music, or NPC interaction. Some praise the basic movement animations and low price, but many say it is broken or unfinished.
Screenshots






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