EyeToy: Kinetic Combat (2006)

- Platforms
- PlayStation 2
- Genres
- Simulator, Sport

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
Playing feels like following a patient, methodical workout coach guiding you through weeks of kung fu-inspired fitness drills rather than competing in a high-stakes game.
fitness-focusedinstructionalstructuredenergeticrepetitivewholesomephysicallow-key
About
EyeToy: Kinetic Combat is the sequel to EyeToy: Kinetic. It was released in Europe in November of 2006, but was never released in North America. It is a fitness game for the PlayStation 2 focused around the martial art of Hung Gar kung fu. The game requires an EyeToy camera with a special 'Full Vision Lens' that attaches on the front of the device. The main mode of the game is the Personal Trainer mode which is a 16-week program of training involving learning the basic kung fu movements, increasing endurance and strength, developing agility and balance, and tai chi-style relaxation. During the program, a series of exercises is assigned to particular days of the week, with the duration, difficulty and frequency of the activities increasing during the program.
Screenshots

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