Fate/Hollow Ataraxia (2014)

- Developer
- TYPE-MOON
- Platforms
- PlayStation Vita
- Genres
- Adventure, Visual Novel
- Rating
- 4.8 of 5, 14 player ratings
- Where to get it
- Website

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A dense, dialogue-driven visual novel that lingers in quiet tension between two intertwined stories.
talkyslow-burnmysteriousmelancholicfantasyreflectivestory-heavy
About
Fate/Hollow Ataraxia is a Japanese visual novel game and the sequel to Fate/Stay Night. The word ataraxia in the title is a Greek term for tranquility, giving the title the combined meaning of "empty (or false) tranquility". The plot of Fate/Hollow Ataraxia is based half a year after the events of Fate/Stay Night. Like its preceding counterpart, the story is set in Fuyuki City. Bazett Fraga McRemitz, a member of the Mages' Association and a master in the Fifth Holy Grail War, wakes on the fourth day of the Fifth Holy Grail War with a new servant, Avenger, and no memory of what happened to her beforehand. She and the Avenger set off to fight and win the Holy Grail War.
Screenshots






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