Fight Club (2004)

- Developer
- Superscape, Genuine Games
- Publisher
- VU Games
- Platforms
- Xbox, Legacy Mobile Device, PlayStation 2
- Genres
- Fighting
- Rating
- 1.2 of 5, 5 player ratings
How it feels
A rough, hard-hitting brawler that leans into brutal physicality with bone-breaking violence, but feels clunky and monotonous beneath its grim aesthetic.
grittyvisceralbrutalrawaggressivesluggishdarkrepetitive
About
Fight Club is based on David Fincher's film adaption of Chuck Palahniuk's novel of the same name. Fed up with consumerist American culture, a fight club is founded as a new type of therapy through bare-knuckle fighting. The game focuses on the fights and uses many characters and environments from the original story. You can create a new fighter or clone one of the generated characters. There are three general fighting styles to choose from: grappling, kung fu or brawling. The moves range from basic punches to devastating moves with broken bones, ripped clothes and real-time facial deformation. After each successful fight, you earn Character Development Points (CDP's) which can be used to upgrade or heal your character.
Screenshots

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- The Bouncer (2000)
- Def Jam: Fight for NY (2004)
- Street Fighter III: Third Strike - Limited Edition (2004)
- The Warriors (2005)
- Rave Master (2002)
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