Fire Emblem: The Sacred Stones (2004)

- Developer
- Intelligent Systems
- Publisher
- Nintendo
- Platforms
- Nintendo 3DS, Wii U, Game Boy Advance
- Genres
- Role-playing (RPG), Strategy, Turn-based strategy (TBS), Tactical
- Rating
- 4.5 of 5, 134 player ratings
- Main story
- about 15 hours
- Completionist
- about 2.0 hours
- Where to get it
- Nintendo eShop

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A measured tactics campaign where careful unit planning and grinding gradually escalate into an epic fantasy war.
tacticalmethodicalstrategicepic fantasygrindyslow-burnapproachable
About
In Fire Emblem: The Sacred Stones, you must help protect the nation of Renais from the invading Grado Empire. Plan your strategy, choose your units, and then lead your soldiers in to battle. The more experience your soldiers gain, the more you can upgrade their abilities. This time, your soldiers can gain experience by fighting new monsters in the Tower of Valni.
Screenshots






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