12 MONTHS TO LAUNCH (2026)

- Developer
- BroBroStudio
- Platforms
- Windows
- Genres
- Adventure, Casual, RPG, Simulation, Strategy
- Rating
- 4.1 of 5, 16 player ratings
- Typical playtime
- about 52 minutes
- Where to get it
- Steam
How it feels
A lighthearted resource-management sim where you build and grow an indie game studio month by month, focusing on strategy and gradual expansion.
lightheartedresource-managementstrategiccasualprogression-drivensimulationbusiness sim
What players say
Players finish a run in 10-20 minutes and 100% the game in one to two hours. The core is a dice allocation mechanic that demands tight resource management. Many praise the concept but find the content thin, and players disagree on whether the price is fair.
Screenshots





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