12 MONTHS TO LAUNCH (2026)

- Developer
- BroBroStudio
- Platforms
- Windows
- Genres
- Adventure, Casual, RPG, Simulation, Strategy
- Rating
- 4.1 of 5, 16 player ratings
- Typical playtime
- about 52 minutes
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A lighthearted resource-management sim where you build and grow an indie game studio month by month, focusing on strategy and gradual expansion.
lightheartedresource-managementstrategiccasualprogression-drivensimulationbusiness sim
What players say
Players finish a run in 10-20 minutes and 100% the game in one to two hours. The core is a dice allocation mechanic that demands tight resource management. Many praise the concept but find the content thin, and players disagree on whether the price is fair.
Screenshots





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