F-Zero GX (2003)

- Developer
- Amusement Vision
- Publisher
- Nintendo
- Platforms
- Nintendo GameCube
- Genres
- Racing
- Rating
- 4.0 of 5, 88 player ratings

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
Blistering futuristic racing that demands split-second reflexes and track memorization, unforgiving but thrilling.
fast-pacedpunishinghigh-speedfuturisticintensearcade-styleprecision
About
F-Zero GX is the fourth installment in the F-Zero series and the successor to F-Zero X. The game continues the series' difficult, high-speed racing style, retaining the basic gameplay and control system from the Nintendo 64 title. A heavy emphasis is placed on track memorization and reflexes, which aids in completing the title. GX introduces a "Story Mode" element, where the player walks in the footsteps of Captain Falcon through nine chapters, completing various missions.
Screenshots






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F-Zero (1990)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
More by Amusement Vision
F-Zero AX (2003)
F-Zero (2002)
Ollie King (2003)
Planet Harriers (2000)
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Super Monkey Ball 2 (2002)
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