Gaia no Monshou (1987)

- Developer
- Masaya
- Publisher
- Nippon Computer Systems
- Platforms
- Sharp X68000, PC-8800 Series, Sharp X1, Wii, TurboGrafx-16/PC Engine, MSX
- Genres
- Turn-based strategy (TBS), Tactical

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
Command troops across fantasy battlefields in this turn-based tactical strategy game rooted in classic PC-88 wargaming.
strategytacticalfantasywarfareturn-basedretro
About
Gaia no Monshō (also known as the 'Crest of Gaia') is a fantasy round-based strategy game by NCS and conversion of a game originally released for the NEC PC-8801 in 1987. Gaia no Monshō is a turn-based strategy game at heart - the player moves troops around a battlefield and attacks nearby enemy units. An Auto Battle mode is also available and gives the option to let the AI figure out of the player's next move. The game offers several play modes - the first one (Scenario Mode) gives the player the chance to jump straight into battle using predefined troops. The second (Construction Mode) allows him to build his own army using unit points. The last one (Campaign Mode) conveys story plot elements and starts in the siege town of Dirl, where king Sieghart battles the fierce Böser. This mode requires more complex strategy and the player must assemble his own troops using unit points and units lost in battle don't come back during the campaign. Unlike the other two modes, it offers a password system to save the player's progress through the game.
Screenshots




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