Gakkou wo Tsukurou!! Let's Make a School!! (1997)

- Developer
- Refine Textile
- Publisher
- Marvelous, Victor Interactive Software
- Platforms
- PlayStation 3, PlayStation, PlayStation Portable
- Genres
- Strategy

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A calm, unhurried management sim where you quietly shape a school's growth with small, low-pressure decisions.
management simlightheartedslow-pacedlow-stakescasualmethodicalwholesomemodest scope
About
The Gakkou o Tsukurou series places the player as the principal of a school, placing him in charge of management and renovating the school grounds. The player decides everything: The place and the new buildings, the professors, the new places of the school, etc. The game features 3 different grounds to build the school (plain, mountain & river), and 4 different kinds of principal (male & female ones) characters to choose one at the beginning of the game.
Screenshots






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Gakkou wo Tsukurou!! 2 (1998)
Gakkou wo Tsukurou!! Kouchou Sensei Monogatari (2000)
Gakkou wo Tsukurou!! Happy Days (2005)
Tokyo Majin Gakuen: Oboro-Kitan (1999)
Let's School (2023)
Tokyo Majin Gakuen: Kenpuu-chou (1998)
Sakatsuku: Pro Soccer Club wo Tsukurou! (2013)
Boku ha Koukuu Kanseikan (1999)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.