Games Designer Samples (2025)

- Developer
- WLS, Rajcsányi László
- Platforms
- Game Boy Color
- Genres
- Arcade

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
Sample games from a beloved 1985 game-creation utility, celebrating early DIY game development for retro enthusiasts.
retronostalgicarcadegame creationindiehistorical
About
In 1985, the Darling brothers released a unique game creation utility for the Commodore 16 and Plus/4: Games Designer. At a time when programming knowledge was often a barrier, this tool filled a vital gap by giving young enthusiasts the chance to build their own games with little to no coding experience. It was a groundbreaking effort in bringing game development to a wider audience—especially kids who dreamed of creating their own digital worlds. The original release included three example games, designed to showcase what could be achieved with the software: Space Desert, Creature Crawl, and Road Stunner. This collection brings those titles together once more—both as a tribute to early creativity and as a snapshot of an era when imagination was just beginning to merge with interactivity on home computers.
Screenshots

More games like this
Space Division (1981)
Pancho (1985)
Decimal Dungeon (1983)
Spare Change (1983)
Daleks (1985)
Now Games (1985)
Weakon (1983)
Venus the Flytrap (2023)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
More by Rajcsányi László
Adventure (2024)
Blastar (2023)
Blinky's Revenge (2022)
Decathlon DX (2024)
Fido (2025)
La Linea (2023)
Postman Pat's Trail Game (2023)