Generation of Chaos Exceed (2003)

- Developer
- Idea Factory
- Platforms
- Nintendo GameCube
- Genres
- Shooter, Real Time Strategy (RTS), Strategy, Turn-based strategy (TBS)
- Rating
- 1.2 of 5, 1 player ratings
How it feels
A dense tactical strategy game mixing real-time and turn-based systems with a heavy anime mecha aesthetic.
strategiccomplextacticalanime-styleturn-based
About
Generation of Chaos Exceed is a Strategy game, published by Idea Factory, which was released in Japan in 2003.
More games like this
- Generation of Chaos III (2003)
- Generation of Chaos Next (2002)
- Shinten Makai: Generation of Chaos V (2005)
- Dai Senryaku VII: Modern Military Tactics Exceed (2006)
- Aedis Eclipse: Generation of Chaos (2006)
- Super Tokusatsu Taisen 2001 (2001)
- Duel Masters: Shadow of the Code (2005)
- Tokyo Majin Gakuen: Fuju Houroku (2000)
More by Idea Factory
- Hakuoki: Edo Blossoms (2018)
- Dimension Tripper Neptune: TOP NEP (2022)
- Hakuoki: Kyoto Winds (2017)
- Neptunia Shooter (2019)
- Trap of MUSK:Arabia Night (2023)
- Calamity Angels: Special Delivery (2026)
- Psychedelica of the Black Butterfly (2018)
- Neptunia Game Maker R:Evolution (2025)
This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? Tell the Catbot what you feel like playing and it picks from the whole catalog, or browse by platform and genre.