Underplayed Gems

How to be a Hero (1987)

How to be a Hero cover
Platforms
Amstrad CPC, ZX Spectrum
Where to get it
My Abandonware

How it feels

A straightforward text-based adventure that guides you through learning what it means to be a hero on a classic 1980s home computer.

adventureretromodeststory-drivensimplelineareducationalclassic

About

Released in 1987 for the Amstrad CPC and ZX Spectrum, *How to be a Hero* presents an adventure experience on these classic home computer platforms. The title suggests a narrative focused on achieving heroic status within its specific historical context of early personal computing gaming.

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